Factsheet

Developer:
doorfortyfour
Based in Vienna, Austria

Release date:
September 26, 2017

Platforms:
Steam Early Access

Website:
marzrising.com

Regular Price:

14.99 USD (Early Access)

Description

MarZ Rising is a tactical base defense game which lets players discover a completely new gameplay experience of the tower defense genre. The game combines base building, resource management, micromanagement and base defense within a thrilling single player campaign. The story takes place in 2065 when Humanity prepares itself for the colonization of Mars. The early history of the red planet, however, holds some mysterious surprises. There is already life on Mars – (un)dead life. The player guides his crew through a breathtaking campaign to solve the mystery of the undead. Well-thought-out base building and skillful resource management are the key to fending off zombie attacks. The game challenges the players creativity and each level demands new tactical approaches. It is up to the player to make quick and clear decisions, to limit the spread of these creatures. This is the only way for him and his crew to get through the mission safely.

History

MarZ Rising is the debut game of doorfortyfour and is under development since December 2014. Our vision was to develop a classic old school PC game with a single player campaign, players can fall into and forget about the world around. The artistic goal was to create an atmospheric world, which captures the players imagination. As world we have chosen planet Mars due to its wide and untouched landscapes and decided working with semi-real, none-toony 3D graphics to cause a deepened and unrestricted game experience. In combination with a compelling story and stirring music this setting perfectly fitted to our idea of a Real Time Tower Defense. Developing MarZ Rising was a long process while adding features, testing and often eliminate parts of them again. Since we didn't want to make just another TD game, it meant to study known mechanics first to reinvent them afterwards. We noticed quickly that this game will be characterized by twisting tried and tested game mechanics to new ones. We wanted to create a never seen before, but intuitive gameplay experience, which should also fascinate advanced players. In our opinion we managed to add a new layer of depth to the Tower Defense genre, players will hopefully love to discover.

Features

  • New and challenging mix of gameplay mechanics (TD/RTS)
  • Thrilling single player campaign with 13 unique levels (20 planned)
  • Impressive graphics and overwhelming Mars landscapes
  • Exciting story with 2 alternative ends
  • Genre: Base Defense, Sci Fi
  • Platform: PC

Videos

Early Access Trailer (Sep2017) YouTube

Teaser (Aug2017) YouTube


Images

download all screenshots & photos as .zip (25MB)
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MarZRising-helmet.png
MarZRising-keyart.png

download logo files as .zip (1MB)
logo
logo


Selected Articles

  • "Gamescom 2017 Roundup, Part One"
    - News, September 2017, Indie Games
  • "Gamescom 2017: Tower Defense done different"
    - Preview, August 2017, Hooked Gamers
  • "MarZ Rising enters Early Access this Fall"
    - News, August 2017, One Angry Gamer
  • "MarZ Rising: Die Mars Zombies aus Wien"
    - Interview, August 2017, Games24 (OE24)
  • "MarZ Rising [Angespielt]"
    - Preview, August 2016, VGphile

Request Press Copy

Use this link below to request a press copy and we'll get back to you as soon as a key is available.

Request press copy


Dev Blog
MarZ Rising news on doorfortyfour.com.

Indie DB
MarZ Rising on indiedb.com.

Facebook
MarZ Rising on facebook.com.


About doorfortyfour

Boilerplate
doorfortyfour is a married indie developer couple running their studio in Vienna, Austria.

More information
More information on doorfortyfour, our logo & relevant media are available here.


MarZ Rising Credits

Marc Egli - doorfortyfour
Development Lead, Programmer, 3D Artist

Miriam Egli - doorfortyfour
Creative Lead, Game Designer, UI/UX Designer, 2D Artist, PR+Marketing

Contact

Inquiries
mail@doorfortyfour.com


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks