Hey folks!
We have some exciting news on the development front. As some of you already know we’ve been very busy preparing for full launch, with an array of new features, content and changes scheduled. There’s a lot to do, but it’s totally worth it! The changes we’ve made add so much more to the game, and we can’t wait to share them with you.

But before we talk about updates, we’d like to give you a heads up on an upcoming price change:

NEW PRICE COMING SOON

As we’re nearing our full release we will be increasing the price of MarZ Rising from 14.99 € / 14.99 $ to 19.99 € / 21.99 $. This reflects the extra time and content we have put into the game since the beginning of Early Access. We wanted to welcome new players with a 10% launch discount, but because of Steam’s rules about pricing we need to change the price ahead of launch day to do this. Therefore, we will submit the new prizes to Steam on Sunday the 3rd of March, while we’re still in Early Access. So if you still want to get the game at the lower Early Access price, now would be a good time to do so 🙂

Now for the latest games news:

MARSFORM

Today we wanted to give you a taste of the Marsform map editor, which will be integrated into MarZ Rising upon full release.With this new tool you’ll be able to create your own individual (and suitably hellish) Mars maps.

The development of Marsform started in early 2018 and while it was just a proof of concept at the beginning, it became a  tool to create custom maps for MarZ Rising. So the editor grew, and we felt that we should implement it into the game with Steam workshop integration. Our main goal for Marsform was to make it as intuitive and easy as possible, so that users can plunge directly into the map making process. To create a playable map there are a few steps to follow, which are quite simple.

Let’s have a closer look at the scope of Marsform.

 

PROCEDURAL GENERATION

SCULPTING TOOLS

MATERIALS AND LIGHT

SPAWNERS

FOG OF WAR

PUBLISH & PLAY

We’re sure Marsform will add plenty of additional replayability to the game. Also the creation process of a map is so much fun, we reckon that alone can keep you busy for hours! We’re also hoping to see hundreds of new challenging maps in Steam Workshop, and play some of your creations ourselves.

Stay tuned, any support is very much appreciated!
If you want to stay updated about further development of the game you can also follow us on our social media channels:

Marc: Twitter
Miriam: Twitter
MarZ Rising: Twitter
MarZ Rising: Discord
MarZ Rising: Facebook
MarZ Rising: Instagram

Alright, back to work.
Thank you and have fun playing!
Miriam & Marc
Over and out!